Script started on Thu Nov  5 17:35:46 2026
schnes@gemini:/home/schnes $ ttmsdp

/bin/ksh: ttmsdp: not found
schnes@gemini:/home/schnes $ tt++


[69;1H[?1000l[?1002l[?1006l[?1016l[?1004h=[>4;1m[?1049l[?7787l[r
[69;1H[0m[0m
[?25l[0m                           [1;33m3Kingdoms [1;37m- [1;33m]8;;http://3k.org[04mhttp://3k.org[24m]8;;                            [0m
[0m
[69;1H[?25h[0m[0m
[?25l[0m[22;37mBased around the mighty town of Pinnacle, three main realms beckon the player   [0m
[0m[0;37mto explore.  These kingdoms are: Fantasy, a vast medieval realm of orcs, elves, [0m
[0m[0;37mdragons, and a myriad of other creatures; Science, a post-apocalyptic, war-torn [0m
[0m[0;37mworld set in the not-so-distant future; and Chaos, a transient realm where the  [0m
[0m[0;37mrealities of Fantasy and Science collide to produce unimaginable results.       [0m
[0m[0;37m                                                                                [0m
[0m[0;37m3Kingdoms combines all these features, and so much more, to give the player an  [0m
[0m[0;37mexperience that will stay with them for the rest of their lives.  Come live the [0m
[0m[0;37madventure and find out for yourself why 3K is the best there is!                [0m
[0m
[69;1H[?25h[0m[0m
[?25l[0m[1;37mTo connect to 3Kingdoms enter: #session 3K 3k.org 3000                          [0m
[0m
[69;1H[?25h[0m[0m
[22;36m      ####################################################################
[22;36m      #[22;37m                                                                  [22;36m#
[22;36m      #[22;37m                    T I N T I N + +   2.02.20                     [22;36m#
[22;36m      #[22;37m                                                                  [22;36m#
[22;36m      #[22;37m      Code by Peter Unold, Bill Reis, and Igor van den Hoven      [22;36m#
[22;36m      #[22;37m                                                                  [22;36m#
[22;36m      ####################################################################[22m
[0m
[23;0t[22;0t]0;TinTin++co[1D[1X[1D[1X#session Clockwerx 17[1D[1X27.0.0.1 8000
[0m#TRYING TO CONNECT 'Clockwerx' TO '127.0.0.1' PORT '8000'.[0m
=[?1049l[?7787l[r
[69;1H[0m
[0m#SESSION 'Clockwerx' CONNECTED TO '127.0.0.1' PORT '8000'[0m

Attempting to Detect Client, Please Wait...

[H[J[38;5;214m[[38;5;208mClient[38;5;214m] [38;5;145mTINTIN++[0;00m | [38;5;214m[[38;5;208mColors[38;5;214m] [38;5;145m256[0;00m | [38;5;214m[[38;5;208mMXP[38;5;214m] [38;5;145mNo[0;00m | [38;5;214m[[38;5;208mMSDP[38;5;214m] [38;5;145mNo[0;00m | [38;5;214m[[38;5;208mATCP[38;5;214m] [38;5;145mNo[0;00m

  [38;5;051m_________             __                            __[0;00m
  [38;5;051m/   ____/ |           / |                           / |[0;00m
  [38;5;051m|   |   | |           | |  _____   ___ _____  __ ___| |  __ _____[0;00m
  [38;5;051m|   |   | | _____  ___| | / |  |  |  |/  _  \/ |/   \ | / |/  __\[0;00m
  [38;5;051m|   |   | |/ ___ \/ __| |/  /  |  |  |  /_| |    /\_| |/  /| |__[0;00m
  [38;5;051m|   |___| | |   ||  | |    /|  |/\|  |  __ _|   /   |    / \___ |[0;00m
  [38;5;051m|       | | |___||  |_|    \|        |  |____   |   |    \ ___| |[0;00m
   [38;5;051m\______|_|\_____/\___|_/\__\___/\___/\_____|___|   |_/\__\|____/[0;00m


 Based on  tbaMUD                              [38;5;196m/////////////////////[0;00m 
 Development Port 3.6                         [38;5;196m///[0;00m                [38;5;196m///[0;00m
                                              [38;5;196m///[0;00m             [38;5;226m/[0;00m  [38;5;196m///[0;00m
 Based on CircleMUD,                          [38;5;196m///[0;00m            [38;5;226m/[0;00m   [38;5;196m///[0;00m
 Created by Jeremy Elson                      [38;5;196m///[0;00m           [38;5;226m/[0;00m    [38;5;196m///[0;00m
                                              [38;5;196m///[0;00m          [38;5;226m/[0;00m     [38;5;196m///[0;00m
 A derivative of DikuMUD (GAMMA 0.0),         [38;5;196m///[0;00m         [38;5;226m/[0;00m      [38;5;196m///[0;00m
 created by Hans-Henrik Staerfeldt,           [38;5;196m///[0;00m  [38;5;226m------/[0;00m       [38;5;196m///[0;00m
 Katja Nyboe, Tom Madsen, Michael             [38;5;196m///[0;00m                [38;5;196m///[0;00m
 Seifert and Sebastian Hammer                 [38;5;196m///[0;00m                [38;5;196m///[0;00m
                                              [38;5;196m///[0;00m                [38;5;196m///[0;00m
                                              [38;5;196m///[0;00m                [38;5;196m///[0;00m
                                              [38;5;196m///[0;00m                [38;5;196m///[0;00m
                                              [38;5;196m///[0;00m                [38;5;196m///[0;00m
                                              [38;5;196m/////////////////////[0;00m


By what name do you wish to be known? Drayse
Password: 
(lib/text/imotd)

Welcome to tbaMUD!

This is the immortal MOTD -- the file that immortals will see when they
log in to the game.  You should change it to something more interesting
when you get a chance (as well as most of the other files in lib/text.)

If you need help, find a bug, or wish to contribute please stop by 
The Builder Academy at: tbamud.com 9091 or [38;5;051mhttp://tbamud.com[0;00m.


*** PRESS RETURN: 

Welcome to tbaMUD!
0) Exit from tbaMUD.
1) Enter the game.
2) Enter description.
3) Read the background story.
4) Change password.
5) Delete this character.

   Make your choice: 1

Welcome to tbaMUD!  May your visit here be... Enlightening

[0;33m[ 1204] The Immortal Board Room[ INDOORS ][ Inside ][0m
   The main hang out of the Gods, the Immortal Board Room is the place to be.
Gods exchange messages here most every day.  The eastern foyer is to the south.
[0;36m[ Exits: s ][0m
[0;32m[3098] [0;32mA large bulletin board is mounted on a wall here.  It glows with a faint aura.
[0m
500H 100M 82V (news) (motd) > goto 3000
[0;33m[ 3000] The Reading Room[ NO_MOB INDOORS PEACEFUL NO_MAGIC ][ Inside ][0m
   You are in a small, simple room which is mostly empty, save a few
wooden desks and benches.  To the east you hear the bustle of the Temple
of Midgaard, a sharp contrast to the relative quiet of this peaceful
room.
[0;36m[ Exits: e ][0m
[0;32m[3006] [TRIGS] [0;32mA strange device labeled "teleporter" was left here.
[0m[0;32m[3099] [0;32mA large bulletin board is mounted on a wall here.
[0m[0;33m[3011] This saleswoman is laden with gadgets and gizmos that are outrageously priced.
[0m
500H 100M 82V (news) (motd) > e
[0;33m[ 3001] The Temple Of Midgaard[ NO_MOB INDOORS PEACEFUL NO_MAGIC ][ Inside ][T 3017][0m
   You are in the southern end of the temple hall in the Temple of Midgaard.
The temple has been constructed from giant marble blocks, eternal in
appearance, and most of the walls are covered by ancient wall paintings
picturing Gods, giants and peasants.
   Large steps lead down through the grand temple gate, descending the huge
mound upon which the temple is built and ends on the temple square below.
To the west, you see the Reading Room.  The donation room is in a small
alcove to your east.
[0;36m[ Exits: n e s w d ][0m
[0;32m[3034] [0;32mAn automatic teller machine has been installed in the wall here.
[0m
500H 100M 82V (news) (motd) > s
[0;33m[ 3005] The Temple Square[ NOBITS ][ City ][0m
   You are standing on the temple square.  Huge marble steps lead up to the
temple gate.  The entrance to the Clerics' Guild is to the west, and the old
Grunting Boar Inn, is to the east.  Just south of here you see the market
square, the center of Midgaard.
[0;36m[ Exits: n e s w ][0m
[0;32m[3035] [0;32mA large fountain carved from blue-streaked marble is here, bubbling merrily.
[0m[0;33m[3068] [T3011] An oozing green gelatinous blob is here, sucking in bits of debris.
[0m
500H 100M 82V (news) (motd) > weather
The sky is rainy and you feel a warm wind from south.
Pressure: 982 (change: 0), Sky: 2 (rainy)

500H 100M 82V (news) (motd) > whiz[1D[1X[1D[1X[1D[1Xizhelp
The following privileged commands are available:
[0;36mLevel 34[0m:
cedit         changelog     export        reload        shutdow       shutdown      wizlock       
zoneresets    

[0;36mLevel 33[0m:
advance       ban           copyover      freeze        hcontrol      reroll        skillset      
thaw          unban         wizupdate     

[0;36mLevel 32[0m:
aedit         checkload     dc            file          force         gecho         hedit         
helpcheck     last          links         mcopy         msgedit       mute          notitle       
ocopy         pardon        plist         qecho         rcopy         restore       scopy         
send          snoop         switch        tcopy         tedit         transfer      unaffect      
uptime        users         zlock         zunlock       

[0;36mLevel 31[0m:
;             at            attach        buildwalk     date          detach        dig           
echo          goto          handbook      holylight     imotd         invis         load          
medit         mlist         nohassle      nowiz         oedit         olc           olist         
oset          peace         purge         qedit         qlist         recent        redit         
rlist         roomflags     saveall       sedit         set           show          slist         
stat          teleport      tlist         trigedit      tstat         vdelete       vnum          
vstat         wiznet        wizhelp       zcheck        zedit         zlist         zpurge        
zreset        

500H 100M 82V (news) (motd) > checkload M 3068
Checking load info for the mob the green gelatinous blob...
  [ 3008] The Reception (4 MAX)
  [ 3014] Market Square (4 MAX)
  [ 3106] Park Cafe (4 MAX)

500H 100M 82V (news) (motd) > 
The night has begun.

500H 100M 82V (news) (motd) > tip[1D[1Xme
It is 10 o'clock pm, on the Day of the Moon.
The 28th Day of the Month of the Dark Shades, Year 1067.

500H 100M 82V (news) (motd) > news
(lib/text/news)
          THE tbaMUD HERALD
         "We addict players for their own enjoyment."

NEW COMMANDS AND NEW MUD BEHAVIOR:
---------------------------------
**  Check out the latest news and information on the tbaMUD codebase at
    [38;5;051mhttp://tbamud.com[0;00m.

**  A new "areas" command will list open areas and their suggested levels. 

**  New preference editor for players: prefedit. Use it to enable two new
    toggles autodoor and autokey.

**  Your prompt will now show (news) and (motd) whenever these files
    have been updated.

**  Added a new command to cancel all pending (queued) commands. For example
    a fighting player that has spammed 10 kick or spell commands can type
    '--' to cancel them all so they can instead flee.

[ Return to continue, (q)uit, (r)efresh, (b)ack, or page number (1/6) ] [1D[1X

**  New automap shows a small ascii map to the right of room descriptions.
    Toggle automap on to enable. There is also a new map command that can
    show a larger map area.

**  New Quest Editor means more quests for players.

**  Doors are now visible in the exits menu. i.e. Exits: n (e) w s.

**  Added questpoints so be sure to ask about quests.

**  Added furniture for your MUDding comfort.

**  You will now be immediately notified when you have new mail, when coming
    back from AFK and reconnecting.

**  New toggles: autoloot, autogold, autosplit, autosac, and autoassist.

**  Improved toggle command allowing more options.


[ Return to continue, (q)uit, (r)efresh, (b)ack, or page number (2/6) ]
**  You can now use the history command to see a log of all channels.

**  Your mail will now be saved so you will not lose it when you log off.

**  NEW AFK toggle that displays in your prompt, under who, and when people
    look at the room.

**  You now have over 180 stock zones to play.

**  You can now interact with rooms, mobs, and objects through triggers.

**  Multiple objects will now be stacked and preceded by a quantity so your 
    inventory won't be as long. i.e. (3) A waybread.

**  Over 100 new socials, and the gemote command to use socials over the gossip
    channel. Socials can now target bodyparts too! Please behave. Check them 
    out and feel free to suggest new ones. 

**  You can now use color! [38;5;196mHELP COLORCODES[0;00m.


[ Return to continue, (q)uit, (r)efresh, (b)ack, or page number (3/6) ]
**  Added new invisible mobs and objects so everything may not be as it appears
    (not even visible with detect invis and sense life).

**  Added an online dictionary. Tell m-w <word>.

**  The player description length has been increased so please write a decent 
    description for yourself.

**  You can now set your pagelength and pagewidth!

**  You can now "look around" to see anything of interest in the room. But,
    some things may still be hidden and require further investigation.

**  You can now use "all" and "all.x" very generally with the get, put, drop, 
    junk, donate, give, wear and remove commands.  Type HELP GET for more info.

**  The "track" function will show you the first step on the shortest path to 
    anyone in the game.

**  You can now remove your own messages from the board.  Also, if you put 

[ Return to continue, (q)uit, (r)efresh, (b)ack, or page number (4/6) ]
    someone else's name in parentheses in the message header, they will be 
    able to remove the message too.

**  The tbaMUD MAIL SYSTEM is now complete.  The Post Office is north of the 
    entrance to the Grunting Boar inn.  Stamps cost 150 coins.

**  Fountains have now been implemented.  You can drink from fountains or fill 
    containers from fountains using the FILL command.

**  The SHOUT command, as always, only reaches people in your zone (you can see
    who these people are by typing WHERE).  The HOLLER command reaches everyone
    in the game but costs extra movement points.

**  When you are writing a message, you will now not be interrupted by tells, 
    shouts, emotes, socials, and even people talking in the same room.

*****************************************************************************
    IF YOU LEAVE THE GAME FOR MORE THAN AN HOUR, either by renting or plain
    quitting, your hit points, move points, and mana will be fully restored
    when you come back!  This doesn't work if you're poisoned.

[ Return to continue, (q)uit, (r)efresh, (b)ack, or page number (5/6) ]
*****************************************************************************

**  Use the ASSIST command to engage in mortal combat with someone in the room
    who is getting pummeled.

**  Use the SPLIT command to split gold among the members of your group 
    (including yourself) who are in the room.  i.e. If you are in a group
    with 4 other people who are in the room with you, type "SPLIT 100"
    to give each of them 20 coins.

**  You can use the VISIBLE command to break a spell of invisibility before
    it expires.
[0;00m
500H 100M 82V (motd) > motd
                              Welcome to

                  C   L   O   C   K   W   E   R   K   S
[0;00m
500H 100M 82V > 
The Peacekeeper has arrived.

500H 100M 82V > 
The cityguard has arrived.

500H 100M 82V > 
The Peacekeeper leaves south.

500H 100M 82V > 
The green gelatinous blob leaves west.
The cityguard leaves south.

500H 100M 82V > 
The Peacekeeper has arrived.

500H 100M 82V > 
The green gelatinous blob has arrived.

500H 100M 82V > 
The janitor has arrived.

500H 100M 82V > 
The Peacekeeper leaves south.

500H 100M 82V > 
The janitor leaves west.

500H 100M 82V > 
The cityguard has arrived.

500H 100M 82V > 
The green gelatinous blob leaves west.

500H 100M 82V > 
The cityguard leaves west.

500H 100M 82V > 
The sun rises in the east.

500H 100M 82V > 
The cityguard has arrived.

500H 100M 82V > 
The green gelatinous blob has arrived.

500H 100M 82V > 
The day has begun.

500H 100M 82V > 
The green gelatinous blob leaves south.

500H 100M 82V > 
The Peacekeeper has arrived.

500H 100M 82V > 
The Peacekeeper leaves west.

500H 100M 82V > 
The green gelatinous blob has arrived.

500H 100M 82V > 
The cityguard leaves south.

500H 100M 82V > 
The janitor has arrived.

500H 100M 82V > 
The janitor leaves south.

500H 100M 82V > 
The green gelatinous blob leaves east.

500H 100M 82V > 
The Peacekeeper has arrived.

500H 100M 82V > 
The Peacekeeper leaves east.

500H 100M 82V > 
The green gelatinous blob has arrived.

500H 100M 82V > 
The green gelatinous blob leaves east.

500H 100M 82V > 
The green gelatinous blob has arrived.

500H 100M 82V > 
The green gelatinous blob leaves east.

500H 100M 82V > 
The janitor has arrived.

500H 100M 82V > 
The janitor leaves west.

500H 100M 82V > 
The green gelatinous blob has arrived.

500H 100M 82V > 
The green gelatinous blob leaves south.

500H 100M 82V > 
The janitor has arrived.

500H 100M 82V > 
The janitor leaves east.
The green gelatinous blob has arrived.

500H 100M 82V > 
The green gelatinous blob leaves south.

500H 100M 82V > 
The janitor has arrived.

500H 100M 82V > 
The green gelatinous blob has arrived.

500H 100M 82V > 
The janitor leaves south.

500H 100M 82V > 
The janitor has arrived.
The green gelatinous blob leaves south.

500H 100M 82V > 
The janitor leaves south.

500H 100M 82V > 
The janitor has arrived.

500H 100M 82V > 
The janitor leaves east.

500H 100M 82V > [0m#SESSION 'Clockwerx' DIED.[0m
=[?1049l[?7787l[r
[69;1H[0m#SESSION 'gts' ACTIVATED.[0m
#end
[?25h[23t[?1004l[>4n[>4;0m[?47l[r[0#t[?1049l[?7787l[r
[69;1H
Goodbye from TinTin++

schnes@gemini:/home/schnes $ exit


Script done on Thu Nov  5 18:21:55 2026
