Working on a few triggers that are providing a variety of difficulties to me. Any assistance (look at #) whatever would be appreciated.
Not sure if I should list them separately or not so will do them all here. Edit after starting the first have opted to list them separately.
1. Goal - a mob reacts to someone casting any spell in the room with it not just directed at said mob.
Code:
Trigger Intended Assignment: Mobiles
Trigger Type: Act , Numeric Arg: 0, Arg list: utters the words,
Commands:
say I heard that!
if %self.fighting%
if %actor.is_pc%
wait 1 sec
%echoaround% %actor% %self% @Rslaps@n %actor%!
%send% %actor% %self% @Rslaps@n you!
say Stop that!
end
else
emote looks about nervously.
end
I've tried the following-
Trigger Type: Act , Numeric Arg: 0, Arg list: utters the words, (mob only reacts if emote used, but not casting)
Trigger Type: Speech , Numeric Arg: 100, Arg list: utters the words, (mob reacts to say, but not casting)
Trigger Type: Cast , Numeric Arg: 100, Arg list: (nothing happens)
As I read Cast, it says that the Cast trigger is activated if a spell is cast at the mob, I'm looking for some way that the mob
will react to those pansy healers not fighting, but just standing back healing and/or buffing. I did not cast any spells directly at the mob as I'm looking for more than just that.
Thanks for any input.
Kastil