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zusuk wrote: Lets say I doubled my levels in my game, so I wanted to double all the stats of all the MOBs in the stock world. What would be the easiest way of doing that?
Or for example, I changed the "balance" of the game and I want to cap all my weapons to have 4D4 maximum.
Things of this nature, are they built into stock TBA, or is this something I would have to develop? Any thoughts?
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zusuk wrote: I couldn't imagine writing ZMud triggers to do a whole world. You are a beast
Maybe that would be an ideal feature though, considering that most people whom nab up a stock codebase are about to mess around with the game mechanics one way or another.
I have no objections with having to wipe the world clean. Although it sure would be tragic if I couldn't refine my game mechanics with a stock world, that way any player testers I had would have a world to explore.
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