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Question 2018 Release

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31 Dec 2017 22:56 #7288 by Rumble
2018 Release was created by Rumble
Happy New Year everyone. It is also that time of year when I make sure to get out at least one annual release with updates from the past year. Thank you once again to everyone who has contributed and kept the game going. There is always more to be done if anyone is interested in contributing please stop by, message, or email me.
If anyone is working on something they want to include please let me know ASAP. I plan on wrapping up the release next weekend. Enjoy the holidays and thanks again.

Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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01 Jan 2018 21:19 #7289 by WhiskyTest
Replied by WhiskyTest on topic 2018 Release
Happy New Year!
Yay new release time!

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08 Jan 2018 01:40 #7316 by Rumble
Replied by Rumble on topic 2018 Release
Release is ready for testing via Github. One warning below I need to look into. Appreciate it if someone knows the background on the change. Feel free to test and provide feedback before the official release.

sedit.c: In function 'sedit_parse':
sedit.c:711: warning: format '%lf' expects type 'double *', but argument 3 has type 'float *'
sedit.c:714: warning: format '%lf' expects type 'double *', but argument 3 has type 'float *'

Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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11 Jan 2018 22:35 #7319 by Rumble
Replied by Rumble on topic 2018 Release
Committed a few minor fixes. Looks ready for release except one warning that repeated about 10 times on the player port. Investigating.

[ WARNING: Attempting to get content from iterator with NULL list. ]
[ WARNING: Attempting to remove iterator from NULL list. ]

Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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11 Jan 2018 23:48 #7320 by Treblin
Replied by Treblin on topic 2018 Release

[ WARNING: Attempting to get content from iterator with NULL list. ]
[ WARNING: Attempting to remove iterator from NULL list. ]


These warnings also exist in the 3.68 release. My syslog gets spammed with them if someone attempts to connect to the mud and closes the connection prior to completing character generation. Also any time a character closes their connection manually and reconnects. I have not tried testing using the rent system to see if it also produces the warnings. The only thing I *think* it may be is to do with the event system.

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11 Jan 2018 23:59 #7322 by thomas
Replied by thomas on topic 2018 Release
That sounds reasonable. It uses lists.c internally.

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