Dg_Script question about remote in-game activation

  • Sapphire
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8 months 1 week ago #8711 by Sapphire
I'm trying to figure out if this is even possible and I suspect it is not. I am reaching out in the hopes that someone else knows of a way or can think outside of the box I have found myself in.

My builders are requesting a way in which a mobile can remotely activate the mhunt utility if a player does something in another room. An example might be: A PC opens a door in Room A, and Mob 1 and 2 in Room B and Room C are suddenly set to hunt that player. This of course would also necessitate a check to ensure that Mob 1 and 2 are currently loaded, but the main thing I am trying to figure out is how to even get a mob to recognize something in another room via Dg_Scripts.

Any help is appreciated!
Sapphire

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8 months 1 week ago - 8 months 1 week ago #8712 by Papaya Pete
Replied by Papaya Pete on topic Dg_Script question about remote in-game activation
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Last edit: 8 months 1 week ago by Papaya Pete.

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