Topics in Category: Advertising - tbaMUD https://tbamud.com Mon, 06 Jul 2020 19:20:44 +0000 Joomla! - Open Source Content Management /media/kunena/images/icons/rss.png Topics in Category: Advertising - tbaMUD en-gb The Mudconnector tbaMUD's - by: Fizban https://tbamud.com/forum/6-advertising/30-the-mudconnector-tbamud-s#7593 https://tbamud.com/forum/6-advertising/30-the-mudconnector-tbamud-s#7593 Advertising Mon, 12 Feb 2018 14:30:45 +0000 SPELL and SKILL OLC (preview) - by: Castillo https://tbamud.com/forum/6-advertising/4532-spell-and-skill-olc-preview#8572 https://tbamud.com/forum/6-advertising/4532-spell-and-skill-olc-preview#8572
There isn't interest in the preview and/or i had trouble to set up and maintain the correct DNS.

Anyway,
I'll be working on documentation, and beta testing this week.
And, i'll try to release a first beta version this weekend, or ASAP.

After that. I'll probably stop the developpement. Unless, i have bugs or features request.

Stay tune.

Bob]]>
Advertising Tue, 18 Feb 2020 04:03:58 +0000
Apocalypse 6: Reborn looking for builders - by: Nero https://tbamud.com/forum/6-advertising/4379-apocalypse-6-reborn-looking-for-builders#8405 https://tbamud.com/forum/6-advertising/4379-apocalypse-6-reborn-looking-for-builders#8405 apocalypse6.com:6000]]> Advertising Sat, 15 Jun 2019 07:27:03 +0000 New TMC forums - by: Sascha https://tbamud.com/forum/6-advertising/4454-new-tmc-forums#8307 https://tbamud.com/forum/6-advertising/4454-new-tmc-forums#8307 Advertising Mon, 11 Feb 2019 04:25:47 +0000 DARKENED LIGHTS looking for development staff for circlemud/godwars codebase. - by: Mayhem420 https://tbamud.com/forum/6-advertising/4458-darkened-lights-looking-for-development-staff-for-circlemud-godwars-codebase#8232 https://tbamud.com/forum/6-advertising/4458-darkened-lights-looking-for-development-staff-for-circlemud-godwars-codebase#8232
Need coders/builders/imm staff

If your bored need something to do I tell you this is a fun codebase to code...

Come check me out on my own Dedicated server.. I'm now disabled and really can't move about so I am getting back into coding...

www.innotek.ml

Or

Telnet:innotek.ml:4000

ALSO if you have a mud or website you want to code or develop I will host you.

Or email me This email address is being protected from spambots. You need JavaScript enabled to view it.

Please I need some help as I'm really rusty ..

Thanks yall..

Mayhem - owner DL2.0/INNOTEKLLC]]>
Advertising Sun, 11 Nov 2018 16:15:11 +0000
After the Breaking - Builders wanted! - by: Sascha https://tbamud.com/forum/6-advertising/4335-after-the-breaking-builders-wanted#7601 https://tbamud.com/forum/6-advertising/4335-after-the-breaking-builders-wanted#7601 Advertising Fri, 16 Feb 2018 21:30:56 +0000 DragonBall: Tournament - by: Liko https://tbamud.com/forum/6-advertising/4319-dragonball-tournament#7592 https://tbamud.com/forum/6-advertising/4319-dragonball-tournament#7592
I’ve been reading c again cause I do want to program a turn based combat system for tbamud. That is on my list at some point lol.]]>
Advertising Sun, 11 Feb 2018 23:30:30 +0000
LuminariMUD MUD of the Month on Reddit - by: Sascha https://tbamud.com/forum/6-advertising/4302-luminarimud-mud-of-the-month-on-reddit#7313 https://tbamud.com/forum/6-advertising/4302-luminarimud-mud-of-the-month-on-reddit#7313 Advertising Sun, 07 Jan 2018 21:12:07 +0000 CyberASSAULT Thanksgiving event is live! - by: rudeboyrave https://tbamud.com/forum/6-advertising/4281-cyberassault-thanksgiving-event-is-live#7140 https://tbamud.com/forum/6-advertising/4281-cyberassault-thanksgiving-event-is-live#7140 Swing by CyberASSAULT and speak to the "Distraught Rancher" at recall to join in on our annual thanksgiving event. He is located at the Motown recall point, so if you're a newbie you will have to finish the newbie area or gain some levels to get there.
The event features an extensive selection of event only quests, gear, items, fames and mayhem. See you there!
cyberassault.org 11111]]>
Advertising Wed, 22 Nov 2017 18:43:59 +0000
CyberASSAULT becomes ZombieASSAULT 10/28/16 - by: rudeboyrave https://tbamud.com/forum/6-advertising/4138-cyberassault-becomes-zombieassault-10-28-16#6216 https://tbamud.com/forum/6-advertising/4138-cyberassault-becomes-zombieassault-10-28-16#6216 Halloween Event Starting on Friday, Oct. 28th!
-=-=-=-=-=-=+-++-++-++-++-++-++-++-++-++-++-++-+=-=-=-=-=-=-
Every year around the week of the Halloween, the alien Wormstar drifts near Earth, and while it is near, the planet is haunted by hungry,
undead creatures.
This is one of the largest mud-wide yearly events and brings with it a large unique set of obtainable equipment, monsters, fame kills, and quests.
The quest runs for at least a week so grab a gun and come spray down some zombies!

Become one of the Last Defense Force soldiers and defend the planet, or guard the rescue helicopters, it's all your choice! Have fun and enjoy the event!
-=-=-=-=-=-=+-++-++-++-++-++-++-++-++-++-++-++-+=-=-=-=-=-=-

cyberassault.org 11111]]>
Advertising Wed, 26 Oct 2016 02:33:36 +0000
Mudbase MUD dierctory - by: knuppel https://tbamud.com/forum/6-advertising/4076-mudbase-mud-dierctory#6031 https://tbamud.com/forum/6-advertising/4076-mudbase-mud-dierctory#6031
mudbase.com ]]>
Advertising Tue, 21 Jun 2016 16:24:15 +0000
MUD Facebook group - by: knuppel https://tbamud.com/forum/6-advertising/4075-mud-facebook-group#6030 https://tbamud.com/forum/6-advertising/4075-mud-facebook-group#6030
feel free to join the MUD Facebook group:

www.facebook.com/groups/multiuserdungeon/ ]]>
Advertising Tue, 21 Jun 2016 16:22:14 +0000
Drag(*)n Ball: MUD - by: Kesadr https://tbamud.com/forum/6-advertising/3852-drag-n-ball-mud#6021 https://tbamud.com/forum/6-advertising/3852-drag-n-ball-mud#6021
Thanks!]]>
Advertising Sat, 18 Jun 2016 23:50:34 +0000
After the Breaking MUD - looking for coders and builders - by: Sascha https://tbamud.com/forum/6-advertising/4070-after-the-breaking-mud-looking-for-coders-and-builders#6005 https://tbamud.com/forum/6-advertising/4070-after-the-breaking-mud-looking-for-coders-and-builders#6005
If you are a fan of Robert Jordan's Wheel of Time series, this is a MUD set in a time period no one has tried to cover yet, after the Breaking of the World. Our focus is as the Ten Nations begin to rise, approximately two hundred years after the actual Breaking of the World and into the Trolloc Wars, which occurred approximately AB1000 and raged for almost 350 years. For perspective, our setting preceeds the calendar change from AB (After Breaking) to FY (Free Year), the birth of Artur Hawkwing in FY912, his death in FY994, the War of the Hundred Years after his death, the calendar change from FY to NE (New Era), and the birth of Rand al' Thor in 978NE. Our time period is thousands of years before the Wheel of Time book series even begins.

Check us out on Facebook in our pre-beta phase, and if you're interested in helping out let me know!]]>
Advertising Wed, 15 Jun 2016 23:09:21 +0000
Greed Island MUD looking for builders and coders! - by: Henque https://tbamud.com/forum/6-advertising/4034-greed-island-mud-looking-for-builders-and-coders#5825 https://tbamud.com/forum/6-advertising/4034-greed-island-mud-looking-for-builders-and-coders#5825
Looking for builders and coders who watched the anime, in special Greed Island arc (Season 4).
Just mail me This email address is being protected from spambots. You need JavaScript enabled to view it.

Now running tbaMUD (enchanced circleMUD) slight modified.
Host: greedisland.servegame.com
Port: 4000

Thanks.]]>
Advertising Tue, 03 May 2016 01:26:42 +0000
Dragon Ball x RPG Development Progress - by: Liko https://tbamud.com/forum/6-advertising/3946-dragon-ball-x-rpg-development-progress#5419 https://tbamud.com/forum/6-advertising/3946-dragon-ball-x-rpg-development-progress#5419
Fellow MUD developers, builders, and players I will be placing Dragon Ball x RPG MUD. I'll be posting ideas, lore, locations, and other things till programming begins.

Now first let me explain the name. Why "Dragon Ball x RPG". Well, we know that Dragon Ball can only go so far with content. I would start with "Dragon Ball". "Dragon Ball" is where everything begins. Dragon Ball begin in Age 749 and ends in Age 759. So Dragon Ball lasts about 10 years. Now we look at "Dragon Ball Z". "Z" starts in the Age of 760 and ends in the Age of 784(As of now Dragon Ball Super may change this!). So this means Dragon Ball Z lasts 24 years. So now this brings me up to the new series called "Dragon Ball Super". This will pick up right after Kid Buu's death, but it is extending the series. So this would mean the series is starting in the Age of 774. Now this series makes me excited because it adds new content. The creator of Dragon Ball will be making a new series, new arcs, new characters, new planets, new galaxies, and that is just amazing with a series that has been out this long. Now on to "Dragon Ball Gt" it is not-cannon and doesn't exist. Also, "movies" will be still being debated and I need to see who wrote them. Whoever wrote the "movies" will depend if they are "cannon" or "non-cannon". Now that explains the "Dragon Ball" part of the name as it will follow the Dragon Ball lore and theme of the Dragon Ball series.

Now lets explain the "x". It explains a simple crossover series.

Now what does "RPG" stand for? Simple: Role-playing gaming. RPG aspect will be using characters, items, lore, locations, story lines, quests, and just many other RPGs. This explains the naming portion!

I hope this clears up the naming for Dragon Ball x RPG!

Characters:

Planets:

Locations(Which Planet):

Statistics:

Ideas:
Hello everyone,
Let me introduce you to my ideas section. This section I will be posting my favorite ideas that I want to get out and explore in more details with you all. I want to get your feed back and criticism. Sometimes ideas get stuck in one person minds and can expand into a better idea when more people begin to talk in detail or even develop the idea together. So please enjoy my ideas section.




Role-Playing System

I want to develop a role-playing system that goes concurrent with the PVP system. Example lets say I use the main stat is Powerlevel in PVP, so for a role-playing stat I'd choose to use RP-Powerlevel. You ask what is the difference? well lets say your PVP powerlevel is 10,000 because you have killed a bunch of mobs, players, and done a lot of push ups. Now you RP-Powerlevel of 500,000. Now your asking how does your RP-Powerlevel get so high? Well you Role-Play. Now you can do rp-pushups which can be done with a command, you can role-play battles with players around you're rp-powerlevel not PVP powerlevel. I would create a rp-combat system that would be based on their rp-stats besides just rp-powerlevel, but after the rp-battle you would either win rp-powerlevel.

I'm just saying this something to when you're not PVPing. It would also allow me to expand to rp-equipment and much much much. To please let me know what you think about the basic RPS!




Version: 0.00

Game Updates:
Game Updates will be posted here.]]>
Advertising Thu, 09 Jul 2015 06:01:21 +0000
Subversive Visions needs Serious Builders and Immortal Staff - by: Kyle https://tbamud.com/forum/6-advertising/3878-subversive-visions-needs-serious-builders-and-immortal-staff#5318 https://tbamud.com/forum/6-advertising/3878-subversive-visions-needs-serious-builders-and-immortal-staff#5318 Advertising Mon, 18 May 2015 15:29:44 +0000 Need a new builder for you MUD? - by: koqlb https://tbamud.com/forum/6-advertising/3828-need-a-new-builder-for-you-mud#5174 https://tbamud.com/forum/6-advertising/3828-need-a-new-builder-for-you-mud#5174 You can log in now at subversive.themudhost.net port 7500
Website: subversive.themudhost.net
We have a lot of things other MUDs do have[racial skills, etc.] Wwe are still currently pretty well stock areas-wise, but need areas for level 60-110 players, as well as redoing some stock areas). At the same time, we have things that other MUDs don't have, or that though simple concepts have been added (like the online who list, automated website newsfeed, and an event adding system that imms can currently utilize). At the same time, we will get back into the shape we were in before the code was lost (remorts with 10 remort levels and remort skills for each, an in-depth point system: rp points, immquest points, quest points, artifact points {from artifact quests}). All in all, the theme can be found at the website on the "about" page.]]>
Advertising Wed, 24 Dec 2014 08:40:04 +0000
CyberASSAULT MUD. - by: rudeboyrave https://tbamud.com/forum/6-advertising/50-cyberassault-mud#5062 https://tbamud.com/forum/6-advertising/50-cyberassault-mud#5062 Advertising Sat, 20 Sep 2014 00:24:31 +0000 Dragon Ball Z: Epic - by: thunderz https://tbamud.com/forum/6-advertising/3838-dragon-ball-z-epic#4996 https://tbamud.com/forum/6-advertising/3838-dragon-ball-z-epic#4996
It still uses BYOND but now parses telnet colors using C++ libs due to BYOND suck at manipulating strings.

This fixed the issue with the MAP lag.

also the code is much better.

www.dbzfe.com/

Yup i totally jacked Trenton's name LOL.]]>
Advertising Thu, 14 Aug 2014 05:13:18 +0000
MarsOne - by: Parnassus https://tbamud.com/forum/6-advertising/3559-marsone#4654 https://tbamud.com/forum/6-advertising/3559-marsone#4654 Advertising Tue, 14 Jan 2014 23:40:31 +0000 Fast-Growing Luminari MUD Needs New Builders - by: zusuk https://tbamud.com/forum/6-advertising/1657-fast-growing-luminari-mud-needs-new-builders#1866 https://tbamud.com/forum/6-advertising/1657-fast-growing-luminari-mud-needs-new-builders#1866
In the middle of a fathomless blue sea sits two islands covered in forests and mountains. One island is larger, its vast lands stretching far beyond the horizon past the eyes of man or animal. Ancient sites pepper the landscape of this island, and from far above, within the realms of the Titans, the inhabitants of the land are as small dots of living heat. The titans are few in number, their love for the creatures they watch over far oustripping the abilities of their small community to accomplish what they wish for their mortal charges. They seek among the mortals, looking for those worthy of the status of titan. To be deemed worthy one must have the drive and ability to shape the lands of the islands to provide for the creatures that will one day inhabit them. Tests of feats are common in the mortal realms, watched over by the few titans with bated breath in hopes to find a chosen one among the ranks of their charges.

LuminariMUD is based on the tbaMUD codebase with heavy modifications. We have friendly and attentive staff with a strong grasp on public relations and an excellent skill set to aid in the development of the mud (we have two very experienced coders, and a lead builder with 18+ years experience).

Our lore sphere is currently seeking applicants for position of Lead Loremaster (in charge of writing, compiling and organizing game lore).

Our build sphere is currently seeking applicants for the position of builder and we have many features to offer applicants to aid in the creation of content that will both challenge and enthrall players:
*A menu-driven on-line-creation system (OLC) that is heavily documented and very easy to learn
*Mobile artificial intelligence based on Racial-Types and Classes
*An 'autoquest' system for creating interactive stories with the players
*Another quest system driven by speech interaction with mobiles
*DG-Sripts, a well supported stable and simple scripting system for allowing a large scale of creative flexibility
*A diverse variety of mobile races/type and sub-races
*A very detailed and helpful walk-through tutorial for new builders

Please come visit us at:
LuminariMud.com 4100

Or contact Taure Fea our lead builder at:
This email address is being protected from spambots. You need JavaScript enabled to view it.]]>
Advertising Mon, 08 Apr 2013 09:47:27 +0000
tbaMUD Positions - by: Rumble https://tbamud.com/forum/6-advertising/1463-tbamud-positions#1585 https://tbamud.com/forum/6-advertising/1463-tbamud-positions#1585 Advertising Wed, 06 Mar 2013 14:39:37 +0000 d20MUD Codebase Available for Download - by: zusuk https://tbamud.com/forum/6-advertising/1063-d20mud-codebase-available-for-download#1063 https://tbamud.com/forum/6-advertising/1063-d20mud-codebase-available-for-download#1063
It's a conglomeration of code built on top of CWG. It's honestly poorly documented and buggy, BUT it definitely has some really great elements in the code. Including stuff people specifically have requested on here. Like an account system, interface with mySQL DB.. etc

It is fairly loyal to d20 mechanics, moreso than I've seen so far in the public.

Also I've gotten to know Gicker myself, and he's a -really- great guy, so everyone should take a chance to get to know him by visiting his MUD sometime :)

d20MUD Forgotten Realms/Dragonlance Codebase
d20mud.com/download-codebase

His current website / MUD
d20mud.com/ ]]>
Advertising Thu, 15 Nov 2012 06:28:24 +0000
Darklands of Shannara - by: Halenbane https://tbamud.com/forum/6-advertising/80-darklands-of-shannara#80 https://tbamud.com/forum/6-advertising/80-darklands-of-shannara#80
For any builders out there looking for a home I am looking to fill a couple of positions.

Duties would include:

Creating your own zones
Balancing out current world
Geographic revamp of current world
Mortal relations
Brainstorm with other imms

You can have a lot of experience, or none. I am willing to train anyone
that wants to give it a try.

Thank you very much for your time.

Halenbane

darklandsofshannara.com]]>
Advertising Thu, 14 Jun 2012 19:22:13 +0000
TBA and tbaMUD - by: Rumble https://tbamud.com/forum/6-advertising/29-tba-and-tbamud#29 https://tbamud.com/forum/6-advertising/29-tba-and-tbamud#29 Please vote and better yet leave a review.

www.mudconnect.com/mud-bin/vote_rank.cgi...=The+Builder+Academy

mudgamers.com/2009/01/01/the-builder-academy/

www.topmudsites.com/vote-tbamud.html

www.mudlists.com/cgi-bin/exchange/vote.pl?member=519 ]]>
Advertising Mon, 11 Jun 2012 03:19:19 +0000