Drag(*)n Ball: MUD

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3 years 11 months ago - 3 years 11 months ago #4980 by Liko
Drag(*)n Ball: MUD was created by Liko
Well, since the last Dragon Ball Z mud I was working on closed, I decided to do one myself.

Drag(*)n Ball: MUD. I am developing it closely to the manga and some anime concepts. What does that mean? Well there will be no GT. It's not cannon. I'm still up in the air about movies. Tho Dragon Ball: Battle of the Gods is cannon.
Also brings up the closed Dragon Ball MMO which is considered cannon and set 200+ years after Dragon Ball Z.

I have a general idea on what I want to do with the mud story wise. I am currently focusing on features. I will be using this thread to post updates and general things. I hope you enjoy.

Here is the start up screen which I decide to do:





Sincerely,
Liko

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Last edit: 3 years 11 months ago by Liko.

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3 years 11 months ago #4987 by Liko
Replied by Liko on topic Drag(*)n Ball: MUD
Update:

Gold has been converted to Zenni. Zenni is used in the Dragon Ball universe as its currency.

Powerlevel has been added. It is not a hard stat, but more as a formula. It factors in the players kili, current ki, and current hp.

Kili stat has been added. Kili is the measurement that judges a person powerlevel. Kili is factored in the players powerlevel. You can see the kilimod factor with kilimod.

Comma support added.

Rsay is added. Rsay is the role-play channel. I am going to encourage heavy role-play. I am even tempting to add a role-play special currency that will let you buy equipment and items. Only reason I haven't added it I feel it would be a disadvantage to non role-players.

Norole toggles the role-play channel on and off.


I know this is a lame update and I still haven't added any races, skills, and other things. So far it's been mainly recoloring, updating commands, and stuff like that. I promise they will get better.

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3 years 11 months ago #4990 by WhiskyTest
Replied by WhiskyTest on topic Drag(*)n Ball: MUD
Do you have it hosted anywhere that we can log in and poke around?

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3 years 11 months ago #4991 by Liko
Replied by Liko on topic Drag(*)n Ball: MUD

WhiskyTest wrote: Do you have it hosted anywhere that we can log in and poke around?


There is nothing at the moment. I wiped everything and have been slowly stripping and adding things. It's not even ready for building as I plan to update the OLC a tad bit. I am debating if I want to stay with the current stock combat system or convert it to turn-based.

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3 years 11 months ago #4992 by WhiskyTest
Replied by WhiskyTest on topic Drag(*)n Ball: MUD
How do you envisage turn-based combat to work?
Is that like the game waits for you to pick a move/attack/something-cool for that combat round?

I've converted the stock combat to use mud-events in my project which was fun :)

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3 years 11 months ago #4993 by Liko
Replied by Liko on topic Drag(*)n Ball: MUD

WhiskyTest wrote: How do you envisage turn-based combat to work?
Is that like the game waits for you to pick a move/attack/something-cool for that combat round?

I've converted the stock combat to use mud-events in my project which was fun :)


Right now I'm thinking of something maybe like old JRPG turn based.

Combat: <attack/skill/item/flee>

Tho since this is Drag(*)n Ball. Skills like dodge, block, and counter will be passive abilities. I'm just wondering if it doesn't sound to lame. Also, group battles, and stuff like that.

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3 years 9 months ago - 3 years 9 months ago #5061 by rudeboyrave
Replied by rudeboyrave on topic Drag(*)n Ball: MUD
It would be cool if you could implement a menu based system for turn based combat. Similar to the Yes/No prompts in olc etc.

CyberASSAULT
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cyberassault.org 11111
A post-apocalyptic, sci-fi MUD.
Last edit: 3 years 9 months ago by rudeboyrave.

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3 years 9 months ago #5069 by Liko
Replied by Liko on topic Drag(*)n Ball: MUD

rudeboyrave wrote: It would be cool if you could implement a menu based system for turn based combat. Similar to the Yes/No prompts in olc etc.


I'll look into it.

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3 years 9 months ago - 3 years 8 months ago #5070 by Liko
Replied by Liko on topic Drag(*)n Ball: MUD
Here is the plot:

Age: 774 - Goku defeats Majin Buu
Age: 778 - Z Fighters fight Beerus.
Age: 779 - Pan is born to Gohan and Vidal(Married)
Age: 780 - Bulla is born to Vegea and Bulma.
Age: 784 - Uub arrives and Planet Trade Organization finds Earth.


The age is 781 and the Planet Trade Organization has traced the
last known cordinates King Cold, Frieza, and Cooler to planet Earth.
This time the PTO is being lead by two Icers named Iced and Kold.
They were captains under each Frieza and Cooler and have step into
role of commanders. Iced and Kold bring an army of soldiers instead
of just a ship to invade Earth. The Z fighters have their hands full
as King Kai as warned them that planet Namek, Yardrat, and others are
under attack by the PTO also.

Will you be part of the Z fighters or will you join Iced, Kold and
the PTO and capture planets and defeat any who impose you?

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Last edit: 3 years 8 months ago by Liko.

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3 years 9 months ago #5074 by WhiskyTest
Replied by WhiskyTest on topic Drag(*)n Ball: MUD
Cool I pick team Iced!

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3 years 9 months ago #5076 by Liko
Replied by Liko on topic Drag(*)n Ball: MUD

WhiskyTest wrote: Cool I pick team Iced!


Iced and Kold are going to be very interesting. There will be also time travel so you can take part in older fights, but you will have to play into the story to find out why ;)

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3 years 8 months ago - 3 years 8 months ago #5100 by Liko
Replied by Liko on topic Drag(*)n Ball: MUD
I would like to announce that Drag(*)n Ball: MUD has picked up an artist for all custom art. She will be doing all drawings.

Also, that we are in Phase 1. Phase 1 is Research and or R&R. What is R&R? Research is where we gather all the information from Dragon Ball and Dragon Ball Z. Races, skills, planets, people, locations, and etc. All this would be gathered and helped to be used to make a great story and game. Review is where I go over all the data from the research information and make sure it is correct. Also, I review my C/C++ programming and make sure I am in peak shape.

Game Phase: Phase 1: R&R(Research and Review)

Small note: Game Age now begins:
Age: 784 - Uub arrives and Planet Trade Organization finds Earth.

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Last edit: 3 years 8 months ago by Liko.

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2 years 1 month ago #6021 by Kesadr
Replied by Kesadr on topic Drag(*)n Ball: MUD
Hey, would you mind if I discussed a few things with you bud?

Thanks!

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