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Question (SYSERR)
- Castillo
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3 years 8 months ago #8490
by Castillo
Hello,
If i understand correctly this was created to chase down a bug, and can be turned off right?
I'm wondering, because if i switch to a mobile and type: help (as eg.).
The system is flooded by those SYSERR.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.page_length)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.page_length)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.page_length)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.page_length)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
(a lot more)
There is some from db.c too:
an 22 23:07:55 2020 :: SYSERR: Mob using '((pt->character)->player_specials->saved.pref)' at db.c:2561.
Jan 22 23:08:05 2020 :: SYSERR: Mob using '((pt->character)->player_specials->saved.pref)' at db.c:2561.
(more)
Turn off? Ignore?
Well, just to says that switching as a mobile generate a lot of SYSERR.
Bob
Question (SYSERR) was created by Castillo
/* Accessing player specific data structures on a mobile is a very bad thing
* to do. Consider that changing these variables for a single mob will change
* it for every other single mob in the game. If we didn't specifically check
* for it, 'wimpy' would be an extremely bad thing for a mob to do, as an
* example. If you really couldn't care less, change this to a '#if 0'. */
#if 1
/** Warn if accessing player_specials on a mob.
* @todo Subtle bug in the var reporting, but works well for now. */
#define CHECK_PLAYER_SPECIAL(ch, var) \
(*(((ch)->player_specials == &dummy_mob) ? (log("SYSERR: Mob using '"#var"' at %s:%d.", __FILE__, __LINE__), &(var)) : &(var)))
#else
#define CHECK_PLAYER_SPECIAL(ch, var) (var)
#endif
Hello,
If i understand correctly this was created to chase down a bug, and can be turned off right?
I'm wondering, because if i switch to a mobile and type: help (as eg.).
The system is flooded by those SYSERR.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.page_length)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.page_length)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.page_length)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.page_length)' at modify.c:412.
Jan 22 23:02:44 2020 :: SYSERR: Mob using '((ch)->player_specials->saved.pref)' at modify.c:412.
(a lot more)
There is some from db.c too:
an 22 23:07:55 2020 :: SYSERR: Mob using '((pt->character)->player_specials->saved.pref)' at db.c:2561.
Jan 22 23:08:05 2020 :: SYSERR: Mob using '((pt->character)->player_specials->saved.pref)' at db.c:2561.
(more)
Turn off? Ignore?
Well, just to says that switching as a mobile generate a lot of SYSERR.
Bob
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- thomas
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3 years 8 months ago #8491
by thomas
Replied by thomas on topic Question (SYSERR)
Thank you for the bug report. We will look into it.
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