Quest Completion Event

  • zusuk
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2 years 11 months ago #6989 by zusuk
Quest Completion Event was created by zusuk
So I noticed when you complete a quest via the auto-quest system (quest.*), when the quest is triggered on finding a room, you will get the quest-complete message before you get the room description, and then the player easily misses that from the spam.

We 'solved' this issue by just attaching a mud-event to the character, and having the quest actually complete a pulse later via the event.

Assuming we save this event to the player-file, can anyone anticipate potential issues with this solution?

-Zusuk

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2 years 11 months ago #6994 by thomas
Replied by thomas on topic Quest Completion Event
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2 years 11 months ago #7019 by zusuk
Replied by zusuk on topic Quest Completion Event
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www.luminariMUD.com

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luminariMUD.com:4100

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