tbaMUD 3.68 Release

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1 year 2 months ago #6581 by Rumble
Rumble created the topic: tbaMUD 3.68 Release
Download tbaMUD 3.68 via Github or our Downloads at www.tbamud.com .

Github: github.com/tbamud/tbamud
Changelog: github.com/tbamud/tbamud/commits/master

More bug fixes and an updated World.

Rumble

Rumble
The Builder Academy
tbamud.com 9091

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1 year 2 months ago #6596 by pete992000
pete992000 replied the topic: tbaMUD 3.68 Release
Hi Rumble

I just tested the new release by creating a new Char at Midguard. When I try to drink from fountain it reports it as empty. I went to the pub and bought a Bottle of Ale. Same thing. When I try to drink it, it reports it as empty.

Went through the same actions with 3.67 release and all worked as it should.

Regards Pete

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1 year 2 months ago #6597 by pete992000
pete992000 replied the topic: tbaMUD 3.68 Release
Ok I followed the github link and this time got "tbamud-master.zip" and this works ok :)

It was this one that did not work correctly "tbamud-3.68.tgz". Maybe the fault is mine with incorrect permissions or something.

Sorry for the false alarm

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1 year 2 months ago #6598 by pete992000
pete992000 replied the topic: tbaMUD 3.68 Release
Me again. I am getting the same issue in "tbamud-master". I thought it was ok at first but same problem.

Pete

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1 year 2 months ago #6599 by WhiskyTest
WhiskyTest replied the topic: tbaMUD 3.68 Release
Mmm yes can confirm I get the same thing.

Fix with this line in act.item.c
line 888, inside ACMD(do_drink)
  if (GET_OBJ_VAL(temp, 1) < 1) {
    send_to_char(ch, "It is empty.\r\n");
    return;
  }
The following user(s) said Thank You: Sascha

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1 year 2 months ago #6600 by pete992000
pete992000 replied the topic: tbaMUD 3.68 Release
Thanks for that. I followed the instructions and now it is working as it should :)

Pete

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1 year 2 months ago #6606 by Rumble
Rumble replied the topic: tbaMUD 3.68 Release
Thanks WhiskyTest, added to github.

Rumble
The Builder Academy
tbamud.com 9091

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6 months 1 day ago #7121 by Nibiru
Nibiru replied the topic: tbaMUD 3.68 Release
I applied the fix as posted above, recompiled and I still have the same issue any thoughts as to what I should check now?
I'm running 3.68 downloaded from tbamud.com website, compiled with cygwin 64bit on a windows10 box.

Line 888 prior to the fix:
if ((GET_OBJ_VAL(temp, 1) == 0) || (GET_OBJ_VAL(temp, 0) != 1)) {
send_to_char(ch, "It is empty.\r\n");
return;
}
Line 888 after the fix:
if (GET_OBJ_VAL(temp, 1) < 1) {
send_to_char(ch, "It is empty.\r\n");
return;
}

Nibiru

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5 months 4 weeks ago #7147 by WhiskyTest
WhiskyTest replied the topic: tbaMUD 3.68 Release
Check the objects are correct?
I re-checked the code but can't fault it..

Object value 0 is max drink units or -1 for unlimited
Object value 1 is initial/current drink units and must be at least 1 to be drunk from

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5 months 3 weeks ago #7151 by Nibiru
Nibiru replied the topic: tbaMUD 3.68 Release
That was it, drink units were set wrong.
Thank you

Nibiru

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5 months 3 weeks ago #7152 by Sascha
Sascha replied the topic: tbaMUD 3.68 Release
This worked.

Dovie'andi se tovya sagain. After the Breaking MUD, now in beta testing...

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