Running on Windows using Visual Studio

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2 years 8 months ago - 7 months 3 weeks ago #8144 by Parnassus
Running on Windows using Visual Studio was created by Parnassus
To start with, let's go through some warnings here:

I don't actually know what I'm doing so some of what I say will be inefficient and some will not be done in a recommended way. They are just done is a way that worked for me.
My way of thinking and explaining are a little odd and may not be understandable by normal people. Some things here are not even understandable by me. Post and I'll try to fix it.
I'm spoilering everything so you hopefully don't feel like you're wading through an ocean.
I'm using Windows 8.1.

If you're just learning how to customize TBA, here are some tools that might make it a bit easier:
Warning: Spoiler!

Here are things you'll need to follow these instructions (ingredient list):
Warning: Spoiler!

Okay, on to the good stuff!
Warning: Spoiler!

If you build it now (you didn't, right? You're still following the instructions, right?) you'll get an error. Let's do the Quick and Dirty fix which looks bad but, frankly, I don't know how to actually fix it... I'm hoping someone out there can fix it for me *innocent whistle*. Edit: okay, I found on recompiling the mud that this error did NOT re-occur. Therefore, you might want to compile to see if it does or it doesn't. If you see an error that says this:
error C2065: 'HUH': undeclared identifier
THEN open the spoiler :)
Warning: Spoiler!

Back to compiling the game:
Warning: Spoiler!

Now, before you check to see if your mud runs, let's talk about this constant crash problem. We'll need to leave VS for a while but don't close it. Let's leave it open until we find out if this actually all worked!
Warning: Spoiler!


*HINT* In lib/etc, I place empty files named config and hcontrol because the game kept complaining that it couldn't find them. It doesn't seem to do anything but I don't have to read that the game can't find the files every time I turn it on.

Now, let's go back to the root directory and doubleclick the <ProjectName>.exe file. Hopefully your mud will now start up! As always, first player in will be your Admin character.

If these instructions don't work and you know why, please post so I can edit this post. Same with any improvements you can think up. If they don't work and you don't know why, also post so that I can try to improve the instructions.

Thanks for reading all this and have fun!
Last edit: 7 months 3 weeks ago by Parnassus. Reason: Change in HUH error. Input cry1004's suggestion of using conf.h.msvs instead of conf.h.win
The following user(s) said Thank You: WhiskyTest, cry1004

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2 years 8 months ago #8168 by Parnassus
Replied by Parnassus on topic Running on Windows using Visual Studio
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2 years 8 months ago #8169 by Parnassus
Replied by Parnassus on topic Intermittent crashes on Score command
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2 years 8 months ago #8170 by thomas
Replied by thomas on topic Running on Windows using Visual Studio
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2 years 8 months ago #8171 by thomas
Replied by thomas on topic Intermittent crashes on Score command
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2 years 8 months ago #8172 by Parnassus
Replied by Parnassus on topic Intermittent crashes on Score command
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7 months 3 weeks ago #9161 by cry1004
Replied by cry1004 on topic Intermittent crashes on Score command
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7 months 3 weeks ago - 7 months 3 weeks ago #9191 by Parnassus
Replied by Parnassus on topic Running on Windows using Visual Studio
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Last edit: 7 months 3 weeks ago by Parnassus. Reason: Title edit
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7 months 3 weeks ago #9207 by thomas
Replied by thomas on topic Running on Windows using Visual Studio
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