Gicker's Crafting System Re-Written for CWG
- zusuk
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10 years 4 months ago #1257
by zusuk
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www.luminariMUD.com
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luminariMUD.com:4100
Gicker's Crafting System Re-Written for CWG was created by zusuk
I added it to the snippets section:
tbamud.com/downloads/viewdownload/5-snippets/284-d20-crafting
I also attached the file to this post as "craft.txt"
It is the actual C file for the crafting system. It isn't 100%, needs more tweaking, but its a nice start.
It is currently being ported on Luminari to the TBA codebase.
tbamud.com/downloads/viewdownload/5-snippets/284-d20-crafting
I also attached the file to this post as "craft.txt"
It is the actual C file for the crafting system. It isn't 100%, needs more tweaking, but its a nice start.
It is currently being ported on Luminari to the TBA codebase.
Website
www.luminariMUD.com
Main Game Port
luminariMUD.com:4100
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- Nerian
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10 years 4 months ago #1365
by Nerian
Replied by Nerian on topic Re: Gicker's Crafting System Re-Written for CWG
So my question for this is do we have to remove any of the other code, and if so where?
thanks for the change I'm sure this will help make changes to it to add and such.
thanks for the change I'm sure this will help make changes to it to add and such.
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- zusuk
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10 years 4 months ago #1369
by zusuk
Website
www.luminariMUD.com
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luminariMUD.com:4100
Replied by zusuk on topic Re: Gicker's Crafting System Re-Written for CWG
Yeah you will have to remove all the duplicate stuff, which is basically the whole SPEC(crafting) stuff he has in spec_procs.c
I think maybe in assemblies.c he put some more stuff that is duplicate.
I think maybe in assemblies.c he put some more stuff that is duplicate.
Website
www.luminariMUD.com
Main Game Port
luminariMUD.com:4100
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