There have been a few new features added to TBA today, and the SVN version of the tbaMUD codebase.
They are all things I have added to a few MUDs, and have always been very popular with players.
| autokey | Autokey, when enabled, will automatically use a door key (if it's in your inventory) when you try to open a locked door. You do not need to use the separate unlock command. Autokey is a player toggle. It can be turned on and off using the autokey command, the toggle autokey command, or prefedit (see below). |
| autodoor | Autodoor, when enabled, will automatically find the next available door when using the open, close, lock, unlock or pick commands. For example, in a room with several closed doors, one door will be opened each time the player types open door until all the doors are open. The player can still specify a direction to open a particular door. |
| prefedit | An addition to OasisOLC for players! The menu-driven interface allows players to change all of their preferences and toggles. |
Here's an example with autokey AND autodoor turned on
| > look A large room You are in a large room, surrounded by doors. The doors to the north and south are lock, and the doors east and west are closed. Exits: (n) (e) (s) (w) > open door The door is locked, but you have the key. *click* You open the door > open door You open the door > open door The door is locked, but you have the key. *click* You open the door > look A large room You are in a large room, surrounded by doors. The doors to the north and south are lock, and the doors east and west are closed. Exits: n e s (w) > |